


Introduce young students to the wonders of science
Sammy's Science House introduces and builds essential early science and thinking skills
while engaging young students with five fun-filled activities. Students sort names of
plants, animals, and minerals at the Sorting Station, construct toys and machines in the
Workshop, learn about animal habitats at Acorn Pond, and manipulate weather variables with
the Weather Machine. Sammy also offers interactive, creative activities such as
Make-A-Movie, where students arrange pictures in sequence to understand how multiple parts
create a whole.
- Targets fundamental early learning science skills
- Immediate and positive feedback enhances learning, rewards persistence, and guides
students to success
- Explore & Discover and Question & Answer modes provide opportunities for
independent and structured learning
- Spoken and graphical instructions allow pre-readers and early readers to explore the
program independently.
Features:
Discover the Wonders of Nature
What do shrews eat? Why does a squirrel flick its tail? Visit Acorn Pond during winter,
spring, summer, and fall to explore its fascinating wildlife.
Make Your Own Weather!
Kids learn weather terms, experiment with temperature, wind, and precipitation, and see
how different variables affect weather.
Explore the Field Notebook
Kids find great sketches and fun facts about the animals of Acorn Pond. Printing pages
allows kids to share their favorite animals with family and friends.
Play with the Order of Things
Lights! Camera! Action! Kids learn about beginnings, middles, and ends and explore how
things in nature change over time as they arrange frames of film in logical sequences to
Make-A-Movie.
Construct in the Workshop
Clocks tick, wheels spin, and robots spring to life as kids follow blueprints or create
original machines and toys.
Drop in at the Sorting Station
Three horns... it's a triceratops! Kids sort pictures of objects and learn the names of
plants, animals, rocks and fungi.
Learning Opportunities:
- Discriminate Attributes
- Construct Objects
- Follow Patterns
- Manipulate Weather Variables
- Investigate Animal Habitats
- Observe Seasonal Changes
- Explore Classifications
- Name Plants, Animals, Rocks and Fungi
- Build Logical Sequences
System Requirements
Windows® Requires:
Win 95/98/Me/2000/XP
486/66MHz or better
4 MB RAM
5 MB available disk space
SVGA, 640x480, 256 colors
2X CD-ROM
Win-compatible sound card
Macintosh® Requires:
OS 7.0.1+, OS X (Classic)
68030 or PowerPC
4 MB RAM
5 MB available disk space
640x480, 256 colors
2X CD-ROM
Packaging: New CD in shrinkwrapped jewel case
PreK-2nd
Sammy's Science House
Sammy's Science House